Update November 2022
Illarion » Devlog
Dear Illarionites,
It has been a while since we released our last update, so this one better be a big one! We added a variety of new features that we designed to support character interaction, one of the main objectives of Illarion development.
If you want to help us on our journey to make Illarion a better game, consider contributing to our open source development! Even small contributions like correcting typos or testing new features before release help. Join our Discord chat if you haven’t already!
Please find below the patch notes for this update:
- Players can now combine parchments into books (not to be confused with official books that you find in bookshelves).
- The previous repair system has been replaced with one revolving around repair kits. Any craft that has products that can be repaired will now have craftable repair kits of various levels.
- An in game messenger has been added to the Troll’s Haven bulletin board, allowing written parchments to be sent between players. These will be received either immediately, if the recipient is online, or upon login, if the recipient is offline at the time of sending.
- An unintended consequence of the implementation of rare products in cooking has been resolved. Cooking will now allow you to use rare ingredients: e.g. smoked venison ends up rare and you wanted to use it in another dish? Now you can. This also provides an additional minor increased chance to the final product being rare as well.
- A typo was corrected in one of the random questions you might be asked when trying to become an alchemist.
- The trainer NPCs had some backend stuff changed.
- Fijanna Squall’s functionality has been restored.
- A framework has been put in place for unique potions in alchemy. This opens up opportunity for the implementation of customised player-invented potions and the ability for the creator to teach their recipe to other alchemists through use of a cauldron. See https://illarion.org/community/forums/viewtopic.php?f=1&p=717273#p717273 for information on how your alchemist can have their own invention put into the game!
- The framework has been added to make salve jars usable in alchemy for specific salves. If you have any salve ideas, see the forum thread above about potions.
- A new item, the copper hand-bell, can now be crafted.
Hospital bells have been added to allow players to ring for aid from other players in the vicinity. - Some crafting recipes have had their ingredients rebalanced.
- The weight of cheese has been reduced by half.
- A bug that caused an endless amount of enraged Akaltut to spawn has been fixed.
When splitting an item stack into multiples, the client will now remember the last input for the current session, instead of defaulting to one. - The duration of light sources were rebalanced. All non-permanent light sources will now last one hour, meaning some like torches will last a shorter duration than in the past, while others such as candles will last a longer time.
- Traps take longer to rot now.
- Troll’s Haven is now a monster safe zone.
- Treasures could be hidden in more regions.
- A clearer way to start a new line when writing parchments has been added, along with the option not to.
- An inform will now be received if a gem is in a depot or otherwise fails the check when socketing gems.
Have fun!
Estralis
Get Illarion
Illarion
A free online roleplaying game
Status | Released |
Authors | Illarion e.V., Brightrim |
Genre | Role Playing |
Tags | Crafting, Fantasy, Isometric, MMORPG |
Languages | German, English |
Accessibility | Interactive tutorial |
More posts
- Update November 202416 days ago
- Update October 202467 days ago
- Update January 2024Jan 08, 2024
- Illarion Core Content SurveyMay 29, 2023
- Update of the launcher January 2023Jan 15, 2023
- Client Update December 2022Dec 28, 2022
- Workshop "Player impact"Jul 24, 2022
- Update July 2022Jul 23, 2022
- Illarion Server 0.15Jul 11, 2022
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